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Devlog
Echoes in the Mists
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Devlog
We're at GDC!
March 18, 2025
by
James Zilberman
We're super excited to announce that we'll be showcasing our game at GDC! If you're here please stop by our game retrospective on Wednesday at 11 am at the New York State Pavilion...
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Path to GDC
March 14, 2025
by
James Zilberman
Hi everyone, we are excited to announce that we're going to present a development retrospective at GDC! We'll be presenting at the New York State Pavilion on the expo floor on March 19th at 11 am. As...
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Assets and Audio and Animation, Oh My!
February 26, 2025
by
James Zilberman
1
In this update, we have added multiple new assets to flesh out the world, did a first pass on audio, and included new animations into the game. This is on top of multiple gameplay, UI, and level impro...
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New Name, New Page
February 13, 2025
by
James Zilberman
1
We're excited to announce that our game Echoes in the Mists (previously Mists of Thule) has received a major visual update for our opening area! We've also continued to update the game with bug fixes...
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First Update
February 12, 2025
by
Petrichor Studios
1
Here's our first major update since our first build was posted in early December! Key Updates: - Movement and Camera have been updated to remove awkward angles and jitter - Level Blockout near complet...
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Petrichor Studios: Meet the Team
February 11, 2025
by
Petrichor Studios
1
We are Petrichor Studios a small group of developers currently enrolled in RIT's Game Design Master's program. For our program's capstone project, we are creating Mists of Thule, a 3D souls-like based...
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